Okta launched v1.0 of their open source design system, Odyssey during my first week at the company. The system consisted of 30+ components with design, code and documentation, and the team was looking to mature and expand the capabilities and reach of the system.
Our team operated with an autonomy-first approach and I worked across design, development, and strategy to help scale governance, create new components, implement modern best practices in Figma, and develop tools and processes to help the design system team and our partners use the system.
Team: 2 Principal Product/Brand Designers, 1 Front-End Engineer, 1 Sr. Product Design Engineer, 1 Principal Design Engineer, 1 Principal Content Designer, 1 Principal Program Manager, 1 Sr. Design Director
Quick summary: I designed and developed 4 new components and made significant updates to ~50% of our Figma components during my time at Okta. I designed and built a Figma plugin for design linting and component migration that mapped 500+ component and styles from legacy design systems to Odyssey. I helped develop our contribution model and roadmap planning process. I also led the creation of our quarterly design system newsletter, which was sent to 1000+ Okta Platform employees and executive leadership.